ALEXANDRIA, Va., Nov. 3 -- United States Patent no. 12,784,730, issued on Nov. 3, was assigned to Sony Interactive Entertainment Inc. (Tokyo).

"Ambient noise capture for speech synthesis of in-game character voices" was invented by Celeste M.B. Bean (San Francisco) and Landon G. Noss (Glendale, Ariz.).

According to the abstract* released by the U.S. Patent & Trademark Office: "Methods and systems are presented for discerning background voices from ambient noise in a video game player's surroundings, isolating the voices using distinct phonemes within the voices, and running the phonemes through a generative artificial intelligence (AI) model to produce synthesized speech in the video game. The synthesized speech can be spoken by players o...