ALEXANDRIA, Va., July 21 -- United States Patent no. 12,688,569, issued on July 21, was assigned to GADSME (Paris).

"Method for computing visibility of objects in a 3D scene" was invented by Jeremy Faivre (Paris), Luc Vauvillier (Vanves, France) and Guillaume Monteux (Paris).

According to the abstract* released by the U.S. Patent & Trademark Office: "A method for computing a visibility score of at least one object in a 3d scene, includes the following actions implemented by a dedicated camera clone of a main camera and associated with a dedicated render pipeline: selecting at least one object from the plurality of objects in the scene, associating the object selected with a texture image including only one predetermined colour, rendering,...