India, April 22 -- As GTA 6 approaches its global launch, Take-Two Interactive CEO Strauss Zelnick has sparked a major debate on artificial intelligence in gaming. He firmly rejected the idea that AI could create blockbuster titles on the scale of Rockstar Games' upcoming release. Speaking at a major industry event, he called such expectations unrealistic and out of touch with how modern AAA games are built.

His remarks come at a time when AI tools are rapidly expanding across creative industries. However, Zelnick stressed that high-end game development still depends heavily on human creativity, design vision, and storytelling control. His comments have intensified discussions about the future balance between AI and human developers in g...