India, Oct. 7 -- GTA 6 is getting closer to its November 19 release, and Rockstar Games is revealing more about how it built the world of Leonida. The studio has now explained why it avoided directly copying today's political figures, movements and short-lived internet trends while still filling Grand Theft Auto 6 with fictional campaigns, culture wars, radio discussions and exaggerated visions of modern life.

The details emerged from Rockstar's interview with Love Magazine, where senior vice president of narrative Rupert Humphries discussed the challenge of making a game that takes years to develop but still feels relevant when players finally get their hands on it. His comments offer a closer look at why GTA 6 can reflect modern Americ...