India, Sept. 24 -- The wait for GTA 6 has already felt like a side mission that refuses to end. When the game finally comes out, some bosses may have a different kind of problem on their hands: employees who suddenly become very interested in their screens. While gamers get ready to explore Rockstar's open-world blockbuster, a new analysis has shown an unusual possible cost of the release: lost workplace productivity in the US. The estimate suggests that the economic effect could be felt beyond gaming, even though that cost would not show up directly on Take-Two Interactive's balance sheet.

Could GTA 6 Really Cost Americans $1 Billion in Lost Productivity?

According to official media reports, the launch of GTA 6 could potentially result...