India, May 1 -- MotoGP 26 is not just about speeding up; it wants you to know what makes your race bike unsteady, what makes you miss a corner, and how a small mistake at the wrong time can ruin your lap. It is also different that this year's game has new handling physics to go by rider position, braking/acceleration, and lean instead of being treated as a steering object. This makes MotoGP26 more difficult to figure out, but when you understand how the game works, it becomes much easier to understand.
In most racing games braking late and chucking the bike into the corner can hide a multitude of sins. But in MotoGP 26, that approach is a recipe for disaster. The thing is, a MotoGP bike runs on balance. Get the weight distribution wrong,...
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