India, April 10 -- Building a game is just the beginning for many small studios. The real test comes after the game has been developed. Will people download the game? Will players continue to play? Will a publisher see enough promise in the game to provide funding? This is what makes the new Flick x KRAFTON Casual Game Challenge unique.

The program has been launched by KRAFTON and South Korean developer Neptune for global participation, and Indian developers can enter. While the top feature of the program is a support pool of up to $5 million, the true significance of the program is how it operates. This is different from a one-off competition where there is a trophy and a few headlines but more of a progression for games from prototype ...