United Kingdom, Oct. 20 -- Star Wars games could be about to get a lot more interesting.

This year has already delivered two games that stepped outside the traditional Star Wars mould: Bit Reactor's XCOM-style strategy game Star Wars Zero Company and Fuse Games' arcade racer Star Wars Galactic Racer.

Both were developed by independent studios, and their success could encourage Lucasfilm Games to pursue more unusual projects in the future.

That shift is very much intentional, according to Lucasfilm Games vice president Douglas Reilly.

He told The Game Business: "Obviously, huge triple-A games like Battlefront are always going to be an essential part of the strategy.

"But one of the great things about Star Wars is it has all kinds of o...