ALEXANDRIA, Va., Feb. 17 -- United States Patent no. 12,551,783, issued on Feb. 17, was assigned to OVOMIND SA (Plan-les Ouates, Switzerland).
"Method for automatically predicting the emotional effect producted by a video game sequence" was invented by Yann Frachi (Marseilles, France).
According to the abstract* released by the U.S. Patent & Trademark Office: "A method is provided for automatically predicting the emotional effect produced by a video game sequence, comprising labeling sequences of the game by automatically generating descriptors at time sequences of the game, the labeling comprising applying digital processing to the audio stream of the video game sequence using a neural network architecture and an NLP coding layer, to ext...