ALEXANDRIA, Va., April 15 -- United States Patent no. 12,602,871, issued on April 14, was assigned to NVIDIA Corp. (Santa Clara, Calif.).

"Mesh topology generation using parallel processing" was invented by Pascal Gautron (Speracedes, France) and Christoph Kubisch (Aachen, Germany).

According to the abstract* released by the U.S. Patent & Trademark Office: "Various embodiments include techniques for generating topological data for a mesh included in a computer-generated environment. The mesh includes simple geometric shapes, such as triangles. The disclosed techniques identify vertices in the mesh that have the same position and have identical attributes, such as color, normal vector, and texture coordinates. The disclosed techniques furt...