ALEXANDRIA, Va., Oct. 27 -- United States Patent no. 12,775,682, issued on Oct. 27.

"License-tiered runtime protection for three-dimensional gaming assets" was invented by Gilbert A. Amine (Austin, Texas).

According to the abstract* released by the U.S. Patent & Trademark Office: "Systems and methods for integrated, license-tiered digital rights management (DRM) of three-dimensional (3D) assets. A packaging module generates multiple fidelity tiers linked by a cryptographic tier-map manifest, while a license service issues entitlements specifying permitted tiers, validity periods, and revocation epochs. Runtime adapters integrated into engines such as Unity, Unreal, and WebGL validate entitlements and enforce deterministic fidelity transit...