U.S., March 5 -- ClinicalTrials.gov registry received information related to the study (NCT07447882) titled 'Unilateral M1 Anodal tDCS to Enhance Learning in a Gross Movement Videogame Task' on Feb. 26.

Brief Summary: Virtual reality as a gaming method is being used more regularly due to its immersive environments and total body playability. A few studies have used VR paired with brain stimulation as a clinical treatment for PTSD (van't Wout-Frank et al. 2024), as well as for regaining movement and cognitive abilities following stroke (Cheng et al. 2024; Lima et al. 2024). While a clinical use for VR and brain stimulation is the ultimate goal, there have still been no basic science investigations studying the efficacy of pairing the two. T...