U.S., Feb. 18 -- ClinicalTrials.gov registry received information related to the study (NCT07413432) titled 'A Virtual Reality Game to Prevent E-cigarette and Cannabis Vaping' on Oct. 20, 2025.
Brief Summary: The goal of this study is to develop and test an adapted version of our virtual reality videogame intervention prototype, Invite Only VR, developed for middle school students, which focuses on e-cigarette and marijuana vaping prevention. The game also includes a focus on emotion regulation and healthy coping skills. To determine the preliminary impact of the intervention, investigators will collect acceptability and feasibility data from 6th-8th grade students across three Connecticut middle schools. Investigators will also collect da...