India, March 17 -- NVIDIA has unveiled its most ambitious graphics technology yet, the DLSS 5 and the company is calling it the biggest leap in computer graphics since real-time ray tracing arrived in 2018.

The announcement was made by Jensen Huang, founder and CEO of NVIDIA who described the new system as a major step forward for computer graphics.

Hollywood movies can spend minutes or even hours rendering a single frame to achieve truly photorealistic visuals. A video game on the other hand has just 16 milliseconds to render each frame in real time. That enormous gap between what movies can achieve and what games can deliver has been one of the biggest challenges in gaming graphics for decades.

DLSS 5 is a real-time neural rendering ...