ALEXANDRIA, Va., Aug. 12 -- United States Patent no. 12,702,912, issued on Aug. 11, was assigned to TRACKMAN A/S (Horsholm, Denmark). "System and method for robotic camera calibration" was invented b... Read More
ALEXANDRIA, Va., Aug. 12 -- United States Patent no. 12,702,913, issued on Aug. 11. "Headset for combining virtual elements with physical elements of a golf game, and its system and method of use" wa... Read More
ALEXANDRIA, Va., Aug. 12 -- United States Patent no. 12,702,914, issued on Aug. 11, was assigned to SKIS ROSSIGNOL (Saint-Jean-de-Moirans, France). "Ground-contact device comprising a pole and a pole... Read More
ALEXANDRIA, Va., Aug. 12 -- United States Patent no. 12,702,915, issued on Aug. 11, was assigned to Mesa Distribution Inc. (Los Alamitos, Calif.). "Systems, apparatuses, and methods for anchoring and... Read More
ALEXANDRIA, Va., Aug. 12 -- United States Patent no. 12,702,916, issued on Aug. 11, was assigned to LAS VEGAS SANDS CORP. (Las Vegas). "Playing card security device" was invented by Andrew Costello (... Read More
ALEXANDRIA, Va., Aug. 12 -- United States Patent no. 12,702,917, issued on Aug. 11. "Physical 3D chess cube with extended walls" was invented by Pawel Bodytko (Port Orange, Fla.). According to the a... Read More
ALEXANDRIA, Va., Aug. 12 -- United States Patent no. 12,702,918, issued on Aug. 11, was assigned to RIZZL LLC (Green Bay, Wis.). "Game structure apparatuses" was invented by Race Noeldner (Oneida, Wi... Read More
ALEXANDRIA, Va., Aug. 12 -- United States Patent no. 12,702,919, issued on Aug. 11. "Multi-challenge game with accrued time" was invented by Alexander Patterson (Brooklyn, N.Y.). According to the ab... Read More
ALEXANDRIA, Va., Aug. 12 -- United States Patent no. 12,702,920, issued on Aug. 11, was assigned to Sony Interactive Entertainment Inc. (Tokyo). "Boundary display control device, boundary display con... Read More
ALEXANDRIA, Va., Aug. 12 -- United States Patent no. 12,702,921, issued on Aug. 11, was assigned to SONY INTERACTIVE ENTERTAINMENT INC. (Tokyo). "Decoding regions of interest in computer game video f... Read More