ALEXANDRIA, Va., Oct. 6 -- United States Patent no. 12,752,189, issued on Oct. 6, was assigned to Tencent Technology Co. Ltd. (Shenzhen, China). "Method for controlling virtual object to release skil... Read More
ALEXANDRIA, Va., Oct. 6 -- United States Patent no. 12,752,190, issued on Oct. 6, was assigned to GameChanger Media Inc. (New York). "Systems and methods for automatic media generation for game sessi... Read More
ALEXANDRIA, Va., Oct. 6 -- United States Patent no. 12,752,191, issued on Oct. 6, was assigned to AUTODESK INC. (San Francisco). "Automated layout design for building game worlds" was invented by Yi ... Read More
ALEXANDRIA, Va., Oct. 6 -- United States Patent no. 12,752,192, issued on Oct. 6, was assigned to Electronic Arts Inc. (Redwood City, Calif.). "Open game engine and marketplace with associated game e... Read More
ALEXANDRIA, Va., Oct. 6 -- United States Patent no. 12,752,193, issued on Oct. 6, was assigned to Sony Interactive Entertainment Inc. (Tokyo). "AI player model gameplay training and highlight review"... Read More
ALEXANDRIA, Va., Oct. 6 -- United States Patent no. 12,752,194, issued on Oct. 6, was assigned to Sony Interactive Entertainment LLC (San Mateo, Calif.). "Automatic creation and recommendation of vid... Read More
ALEXANDRIA, Va., Oct. 6 -- United States Patent no. 12,752,195, issued on Oct. 6, was assigned to Petal Cloud Technology Co. Ltd. (Dongguan City, China). "Service access method, terminal, and system"... Read More
ALEXANDRIA, Va., Oct. 6 -- United States Patent no. 12,752,197, issued on Oct. 6, was assigned to BANK OF INNOVATION INC. (Tokyo). "Program, method and information processing apparatus" was invented ... Read More
ALEXANDRIA, Va., Oct. 6 -- United States Patent no. 12,752,198, issued on Oct. 6, was assigned to CYGAMES INC. (Tokyo). "Non-transitory computer readable medium, information processing method, and ga... Read More
ALEXANDRIA, Va., Oct. 6 -- United States Patent no. 12,752,199, issued on Oct. 6, was assigned to Sony Interactive Entertainment Inc. (Tokyo). "Adaptive screen share pointer and reactions during game... Read More